preparing an awesome language mod for the Sims that I’ll be sure to let you know about. Infinite thanks to frank over at Discord for his generous help, without him the initial ‘getting diseases into the world’ system would be much less cool. With the automatic medication system though I will not be able to have Sims play out an interaction, so they don’t do anything on screen and probably never will in automatic mode. I intend to have Sims drink water with pills eventually. I didn’t want to delay the mod a lot for this so it will be in an update.Īnimations: For now there are no animations when taking meds manually except for yeast. More to come soon for these! Like, complications from disease from Seasons and whatnot when having HIV. The names for the Fakes are these: The Stinks, The Purple Pee Infection, The Bladder Fire, The Yucks, The Foamy Infection, The Mighty Itch, The Parasite Infection, The Outspread Parasite Infection.ĭisease Development: HIV / AIDS and Herpes are not exactly fully finished. The Fake Diseases are a little different, later on there will be additional fake diseases (yes I want a disease to turn Sims pink). – General Notes about the WTD Module -– Alternative, Fake Names for DiseasesĮach of the diseases ( UTIs, Herpes, Gonorrhea, Chlamydia, AIDS, yeast, trichomoniasis) has a more Sim-fitting equivalent if you use the Fake Names version. O Sims with permanent WTDs will forever have the ability to let love interests know other Sims may react well or not, and that will unlock more things. After asking once you won’t be able to ask again for a few Sim hours. O Beware, SIMS CAN LIE when “Asked About WTDs”. O If medication side effects happen, Sims can complain about that. O “ Accuse of Having Given a WTD” is also a possibility. If there was cheating, the moodlet will be different. O Once that is done, the Sim who was told can “ Accuse of Having Caught a WTD by Cheating”. O “ Announce News of Temporary WTD” if another disease. O “Announce News Of HIV diagnosis” or “Announce news of herpes diagnosis” for permanent WTDs. – Sims will have new interactions (most temporary, some permanent) and moodlets, sometimes traits, depending on the diagnosis. Interactions Available Once Diagnosed with a Disease For the sake of functionality, I changed it to automatic only. The system used to be either manual or automatic. – In both cases, if a disease is found, the Sim will get medication in their inventory. it doesnt fucking exist.– “Go To the doctor” if experiencing symptoms. there's no adderall in his inventory, i cant figure out how to go to a pharmacy.basemental headshop or convenience store would be my next guess but going to either of those takes fucking hours for some reason? i just. go to the pharmacy and use this prescription." and a transaction was made (i dont know if it added or subtracted from my household funds, i looked away at the wrong time.) so ostensibly my sim has a prescription, but i dont know what to DO with it. it's annoying.)īut i'm playing the troublemaker scenario and i think it would be a nice bit of storytelling my sim wants to do well in school, he wants to go to college so bad, and he cant understand why its so hard, unaware that he has unmedicated adhd.Īnyway i got him to sit through a doctors appointment, at which point i got a notification along the lines of ", you have adhd. i usually avoid this trait like the plague because all it does is make my sims quit every task like five seconds after initiating it (accurate? in some scenarios, but as a neurodivergent person if i start watching tv, i am Not getting up for several hours. Tl dr my sim with adhd got an adderall prescription but i can't figure out how to actually acquire adderall and the basemental website is of no help whatsoever.
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